Musings on Game Engine Design

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When I started GameArchitect, the word blog didn’t exist yet, and there was, therefore, a real shortage of decent blogging software.  I ended up buying Joel Spolsky’s CityDesk, mostly because it was what he used for Joel on Software and I like the look of his site.

CityDesk hasn’t had a lot of work over the last couple of years, though, and I never have managed to figure out how to make it generate a proper RSS feed.  So I’m switching the site over to WordPress, about which I’ve heard good things.  All old content is still available at  Pardon the dust and plaster.

Written by Kyle

March 9th, 2008 at 6:26 pm

Posted in Admin