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Fracture

By Kyle Wilson
Saturday, May 05, 2007

The game that I'm working on has just been announced!  To learn all about it, visit the official site for Fracture

Technically, I'm a core technology architect working on the Despair engine that's the foundation of Fracture and Day 1's other, as yet unannounced, game.  But Fracture is coming first, so it's the focus of most of my efforts at the moment.  We're a year and a half in with a year of development still to go, but it's without a doubt the best game I've ever worked on.

Any opinions expressed herein are in no way representative of those of my employers.


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